![]() ![]() Really the only big hurdle left before final bug testing and polishing was creating the global AI. He had the 2 worlds, the battle AI, the races, the wizards, the buildings, the skills, the spells, the artifacts pretty much all working with only a few bugs and gaps here and there. Such a shame as after 12 years of work his project was looking far closer to completion then any other Master of Magic fan remake. ![]() Well I’m sorry to say that sadly not long after I posted that in 2016 Implode/Nigel went AWOL and stopped working on the project or posting in his forums (which have sadly stopped working too). A couple of years back I excitedly posted here about the brilliant Open Source Java Master of Magic engine remake called Master of Magic – Implode’s Multiplayer Edition.ĮDIT: IMPLODE IS BACK IN 2020 WITH A NEW RELEASE THAT HAS FUNCTIONING AI!! More details HERE.
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